For any bugs and feedback you can post in either of these two places. The official Helmet Heroes forums, which is now primarily focused on Reborn: HH Forums. Or the official Discord channel: Discord. Feel free to post any bugs or such that you want. There's a chance I may be aware or it, but maybe not.
If you are receiving any errors or loading issues making you unable to play, you can try the following. Hold SHIFT and press F5 on the keyboard. If that doesn't work, try clearing you cache. If that doesn't work, try an incognito window. And if none of those work, there's likely some other issue.
Changelog
0.3.6 October 9, 2023
- Fixed bug where mage jump laser would still exist on player's weapon if they died while using the skill.
- Fixed bug where skills would not load if you logged in while dead.
- Moved great frog respawn point to inside Pablo's.
- Fixed bug with grenade damage not working.
- Fixed small typo in princess slippers item description.
- Fixed visual bug where the arrow in the player's hand would still be visible after switching from a bow if multi-arrow was active.
- Fixed bug where levitating smoke effect would show for stances that it shouldn't.
- Fixed bug where a player's hair would appear red in the character menu if you clicked on them while they were taking damage.
- Fixed issue where payvault tickets were not updating after buying a new stance.
- Fixed bug that would lock player in the running animation if they tried to slide directly after running.
- Fixed bug where animation hit stop effect was not working correctly after a player died and then began attacking enemies.
- Green bouncer's XP is now 2 instead of 1, to help beginners level up faster.
- 1 skill.
- 1 payvault item.
- Damage formula change. This includes some modification to enemy stats, as well as player's getting 5hp per health point instead of 3.
0.3.5 September 29, 2023
- Fixed bug where you could accelerate the players to a high velocity by shooting upward while on sloped ground.
- Fixed bug with guild description not being able to be greater than 255 characters in length.
- Fixed bug with leaving a guild not properly marking your player as out of a guild.
- Fixed bug with sheathed items not showing up if no shirt was equipped.
- You can now transition back into a run from sliding.
- Fixed bug from last update that was causing poison damage not to work.
- Fixed bug where items would fall through houses.
- Fixed bug with IP bans not fully working.
- 1 new cowboy skill.
- 1 new general skill.
- 1 wizard skill.
- Fixed bug where you could revive while dead if you closed the page and refreshed while the "HP Regen" skill healed.
- Added a little bit of knockback to great frog's attack.
- Added push down log platforms in a section of the pine forest.
- Great frogs now emit a poison puff when them jump onto the ground.
- "Drop all" item button has been added.
- "Buy x10" item button added.
- Payvault menu no longer closes after setting a stance.
- Area and background textures are now compressed to reduce load times and bandwidth costs.
- Improved rendering performance slightly for various assets.
- Chat area can now be toggled on/off by small arrow near the bottom of it.
- Flipped the right hand of armor in the item menu so it is facing the correct direction.
- You can now transition directly from a jump into a slide, without first playing the landed animation.
- Decreased archer jump arrow animation time by 2 frames before shooting arrow, so that it feels slightly quicker and more responsive.
- Reduced MP cost of "multi arrow", "targeting arrow", and "ghost arrow".
- Buffed charged arrow damage from 140% to 160%.
- Payvault "more items" ticket cost changed from 60 to 70.
0.3.4 September 20, 2023
- Fixed small visual bug with neon magic shoes appearing out of place.
- Filled infinite void in area #68.
- Fixed bug where an item would disappear if you had over 255 of an item, and used/sold/dropped one of them.
- Slightly changed two handed melee attack combos #3 and #4 so that attack #4 hits enemies easier.
- Fixed bug with members of a guild not getting fully removed correctly when a guild was disbanded.
- Fixed bug from a recent update where clicking the "back" button in the character creation screen would not reshow the main menu.
- 3 new skills: warrior dash skills for two handers, dual wielding, and shields.
- 1 helmet.
- 1 shirt.
- 1 pants.
- 1 shoe.
- Increased max level for HP and MP regen from 20 to 25.
- Fixed small bug where "shield expert" skill was not getting factored into sheathed shields defense bonus.
- Fixed exploit where a non-owned item could still be equipped.
0.3.3 September 8, 2023
- Fixed bug: Guild expansion payvault item no longer displays as "maxed" if you aren't in a guild.
- Fixed bug when someone was accepted into a guild it would change your own player's guild.
- Fixed bug where great frog coins were sometimes falling through the floor. (May need additional testing to verify fixed.)
- Fixed bottomless pit between areas #67 and #70.
- Fixed wrong title and description for the payvault cosmetic reset.
- 1 wizard skill.
- 2 helmets.
- 1 shirt.
- 1 pants.
- Warrior "Two Hander Jump Attack" skill can now be upgraded one more level.
- Fixed bug where if you signed in while dead, you would often be revived back at area #1.
- Fixed bug where guild creation would not work if a level requirement or description was not put in.
- 1 running stance.
- Edit button added to the guild menu so guild leaders can edit their guild level requirement and description.
- Fixed bug where changing email addresses, would cause new email address to no longer get verification code when requesting a password change.
notez
0.3.2 September 1, 2023
- Fixed bug with crab helmet variants now displaying their helmet.
- Fixed bug with halo not correctly following the player's head.
- Fixed NPCs added in last week's update dialogue not working.
- Fixed pink crystal armor displaying the wrong description.
- Fixed small exploit where if clicked at the right time, a player could drop or sell an equipped item.
- Guilds added! (more features to come.)
- 1 helmet.
- 1 weapon.
- 1 payvault item.
0.3.1 August 25, 2023
- Fixed bug where coin boxes would rise upward if attacked fast.
- Added HP and MP item shortcuts. The < key can be used to use HP items and the > key can be pressed to use MP items.
- Filled in bottomless gap between swamp areas #68 and #73.
- 1 new payvault standing stance.
- Slightly raised Y position of coins drops to prevent the chance of them dropping under the ground.
- Added Pablo's house.
- Fixed small bug where player's mouth would get stuck open if they died while talking.
- 2 healing items.
- 2 NPCs.
- You can now offer 8 digits worth of money into the trade menu instead of just 6.
0.3.05 August 9, 2023
- Added password recovery to the main menu.
- Fixed no description for egyptian helmet.
- Fixed a mushroom tree that was appearing in background instead of foreground.
- Fixed other bug exploit being used for invisible/invincible players.
- Fixed odd username bug that could happen if a trade failed under certain conditions.
- Fixed missing enemy spawn points in swamp areas as well as missing spawn points that stopped working in a previous update in haunted woods area.
0.3.0 August 2, 2023
- Private messaging system for friends has been added!
- Fixed bug with an aipster helmet variation.
- Increased knockback for your player when shooting a gun.
- Fixed small bug where the final hit to an damageable environment object was not showing the damage text.
- Added a few more bodies of water in beach area #60.
- Coins now animate.
- 1 new area (secret in beach).
- Coin boxes added (will be placed in secret spots).
- Added a fail-safe for when a newly registered account did not fully save. This will prevent the account from being bugged upon further logins.
- Fixed bug where game controls would not work if the ATM menu was closed while the textfield was selected.
- Fixed bug where incorrect player data would get loaded if first login failed, then second succeeded, resulting in invisible player bug and infinite MP/HP.
- Poison damage added for an enemy.
- 2 enemies.
- 1 NPC.
- 15 weapons.
- 3 shields.
- 11 helmets.
- 8 shirts.
- 8 legs.
- 5 shoes.
- 9 areas.
0.2.9 - July 7, 2023
- Fixed desyncing bug with money after you died with halo.
- Fixed issue where character was having more defense with no helmet vs a helmet with 1 defense.
- Slightly changed firefly effect.
- Changed final attack formula calculation for how sheathed weapons are factored in.
- 4 helmet variations for the aipster enemy.
- 2 secret spots added. One in red mushroom, one in blue mushroom.
- 1 payvault standing stance.
- 2 helmet variations for the mushroom squish enemy.
0.2.8 - June 30, 2023
- Fixed bug where it was possible to equip a shield and one handed weapon.
- Fixed bug where visual only sheathed weapons would appear after creating a new character.
- Fixed bug from last update where unequipping items wasn't working properly.
- Fixed small bug where halo was not showing up directly after buying it in the payvault and was requiring the game to be reloaded.
- Halo now shows up in the friends and character menu for players who have it.
- Player now does into a hit animation whene damaged by an enemy, depending on their current animation.
- Added firefly visuals for when a player has double drop rate.
- 2 enemies.
- 5 areas.
- Payvault new item: bullhorns.
0.2.7 - June 23, 2023
- Fixed small visual bug where if you clicked a friend multiple times that had a shield equipped, the shield would move behind the player's arm.
- Fixed bug where friend's list would not work correct when browser language setting was set to certain languages.
- Added small water spot in area #66.
- Fixed glitchy movement of arrows & bullets after entering a body of water.
- Fixed bug with the leaves of fairy area trees getting removed on low quality setting.
- Fixed bug from previous update where "high" quality setting was not being applied properly.
- You can now click on offered trade items to see info about them.
- Fail safe added to remove enemies that may have fallen out of bounds, which can cause spawn rates to stop.
- Speed is now shown in the character menu.
- 2 areas.
- 1 enemy.
- Electricity damage added (for new enemy). Can chain from player to player.
- You can now sheath weapons and shields to your back for bonuses!
- 1 new NPC.
0.2.6 - June 16, 2023
- Fixed incorrect coins and tickets offered by other player appearing in trade menu.
- 1 new wizard skill.
- 2 new warrior skills.
- 2 new general skills.
- 1 new payvault running stance.
- Payvault character cosmetic reset added.
- Shields added! 6 shields.
- You can now slide on surfaces by pressing down while moving. Additionally, you can crouch by pressing down while standing still.
- Low quality setting added to the options menu.
- Changed the size of the black mask inside fairyville houses so players on the outside don't overlap the house interior.
- Fixed exploitable bug where arrow skills could be downgraded once active and still be used without consuming MP.
- Added platform in area #1 above the waterfalls, so the water doesn't appear to be falling out of no where.
- Slightly reduced the time in between dual wield jumping attack 1 and 2.
- Added butterfly ambient objects to the green starter areas.
- 1 new helmet variation for pumpkin creeper.
- Added secret spot in haunted area.
- Options to change the email address linked to your account has been added to the account settings menu.
0.2.5 - June 9, 2023
- Fixed bug with the payvault button for buying more friends still showing up after you bought it.
- Fixed NPC in area #65's hair showing through the helmet.
- Fixed spear in area #3 showing behind the player instead of in front.
- Fixed discrepancy that could happen if one player confirmed a trade and the other player was editing coins or ticket amount while the other player confirmed.
- Add friend button added to the character menu so you can add someone as a friend easier.
- Archer's can now change direction while charging an arrow.
- 2 new payvault standing stances.
- Fixed player loading bug that would happen if you got rid of all your items, then logged off and back on.
- Fixed bug with enchanted armor lower arm not showing up.
- 9 new weapons.
- 7 new helmets.
- 8 new armor.
- 8 new pants.
- 3 new shoes.
- 1 payvault item.
0.2.4 - June 2, 2023
- Fixed an two umbrellas in beach areas appearing behind the player instead of in front.
- Fixed bug that could happen in friends menu if playing on a computer with language settings other than English.
- Fixed bug with mushroom elevator in area #48 getting stuck at the bottom.
- 1 payvault item.
- Fixed jump height bug that could be gained by shooting an arrow and jumping onto a bouncy platform at the same time.
- 2 areas.
- 1 enemy.
- 4 helmets.
- 1 shirt.
- 1 pants.
- 1 shoes.
0.2.35 - May 30, 2023
- Fixed a tiki head in area #1 appearing behind the player instead of in front.
- Fixed friend menu bug.
- Fixed small trading bug.
- If a friend is banned, it will now show up when selecting them in the friend menu.
- Fixed bug with ghost arrow being able to be used even if you don't have enough MP.
- Added "account settings" menu to the options menu where you can change your password.
- Players can now downgrade one skill per level up.
0.2.3 - May 26, 2023
- Fixed a very rare server crash that could occur after a Payvault Paypal purchase.
- Fixed a tiki head that was appearing behind the player instead of in front of them in area #3.
- Hit stop effect for enemies will no longer occur when attacking an enemy with a bow or gun. This prevents ranged players from easily keeping enemies at bay or in a hit-lock animation.
- Adding setting to the options menu to turn the music off.
- Fixed bug where the sound wave visuals emitted from Horned Monsters could be hit.
- Made UI buttons for character, items, etc more simplified to increase visibility on the main gameplay area.
- When the mushroom elevators reaches the bottom now, it will become disabled until the platforms reaches back to the top.
- Reduced bullet forward velocity by 7%, thus slightly lowering the range of cowboys.
- Bullets now do less damage based on their distance traveled.
- Fixed small bug with character body parts (most notable when wearing certain wizard robes) appearing off centered in the character menu.
- Added friend menu.
0.2.2 - May 19, 2023
- Banned text is now shown on login if you try to log into a banned account.
- Made another potential fix to the enemies spawning in the ground bug. Will need further testing.
- 1 shirt.
- 1 pants.
- 1 helmet.
- Fixed small visual bug in the secret spot in area #20 where players would sometimes appear in front of the coverup wall.
- Fixed bug in area #20 in certain spots where some drops from orange crazies would sometimes fall through the ground.
- Skills menu now shows your class's skills directly after the general skills. That way you don't want to scroll past other class skills that you likely will not use.
- Added in sound effects when equipping/unequipping items.
- Fixed bug with Payvault standing stance #5 animating the arms incorrectly when transitioning from standing to shooting.
- Upgraded server to more powerful server, to handle larger player loads.
- 2 areas.
- 1 enemy.
0.2.1 (bug fix patch) - May 15, 2023
- Fixed bug with other archers using your own MP.
- Fixed several helmet variations that were appearing out of position on enemy's heads.
- Fixed error that could happen with music, if you left an area before its music had finished loading.
- Fixed bug where if you had just the right amount of MP to use the targetting arrow skill, it wouldn't use the skill but would still deduct the MP.
- Fixed small visual bug where you could change weapons while charging a bow and it wouldn't exit the bow animation.
- Fixed bug where the payvault halo monetary loss was being applied to all accounts regardless of whether or not it was purchased.
- "Press V to interact" text is now shown above NPC when you are near them, for players level 5 or under.
0.2.1 - May 12, 2023
- Added server alerts, so players can be notified about messages from the developer when needed.
- Fixed bug with yellow switches in windmill area. Now, only players can press them.
- Improved rendering performance of fairy, blue & red mushroom, beach, and windmill area backgrounds.
- When using bows, your character now carrys an arrow around in their other hand.
- Fixed small foreground bug with umbrella in beach area #59.
- 5 skills.
- Fixed small bug where arrows & bullets would never remove themself if shot into a void or into water where they'd float infinitely.
- Fixed bug where attacking an orange crazy's water spray would damage the enemy.
- You can now jump slightly sooner after shooting a gun.
- You can now change direction while shooting a gun.
- 2 new helmet variations added for crabs and orange crazies.
- Secret spot added in windmill area.
0.2.0 - May 5, 2023
- Fixed bug where cowboys vertical positioning would be off-center if you shoot directly after landing.
- Fixed bug where controls would be disabled if you had the trade menu chat selected while the other player closed the chat.
- 3 character reset Payvault items added.
- Created charging visual effect for arrows to denote how charged the arrow is.
- Splashes are now created when entering the water.
- Fixed bug from last update where green area music was playing in places where it shouldn't be.
- 3 areas.
- 1 enemy.
- Fixed bug with mushroom helmet being off-centered.
- Fixed piece of grass in area #47 that was displaying in the background instead of foreground.
0.1.9 - April 28, 2023
- 1 helmet.
- 1 shirt armor.
- 1 leg armor.
- Fixed small bug where an items price would display as red in the item shop menu if you had the exact amount of money to purchase the item.
- Menus can now be dragged.
- Coins will no longer auto-loot if you are not moving. This is to prevent players from going AFK and auto-looting.
- Fixed bug where your character would get locked in an animation after using the dual wield air attack first combo and landing on a bounce pad.
- Trading has been added!
- Added water to some areas.
- Fixed bug with enemies falling through floor. (May need further testing.)
- Fixed bug where certain stances when using guns, would cause your character front arm to be out of position.
- Economy page has been added for tracking various stats for Reborn: Economy Data
0.1.81 - April 24, 2023
- Fixed bug with water not creating waves whenever an object enters it.
- Fixed spot in area #48 (red mushroom area) making you unable to go back in the area.
- Fixed gap that you could fall through between areas #47 and #48.
- Fixed spot in area #48 that was too high to jump back up.
- Fixed spot in area #59 that was too high to jump back up.
- Fixed gap that you could fall through between areas #58 and #59.
- Fixed gap that you could fall through between areas #59 and #60.
- Fixed bug with both melee jumping attack, where if you attacked then landed on a bouncing pad you would get stuck in an attack falling animation.
- Fixed bug with the new mage two handed attack combos unable to hit damageable environment objects.
- Two handed magic attack effects for combo #2 and #3 now emit light.
- Improved response time of transition from falling animation to landing animation.
- X velocity is no longer lost when landing while moving.
- You can now attack a couple of frames sooner after landing.
0.1.8 - April 21, 2023
- Fixed minor text bug in the Payvault.
- Levels are not unloaded until a player has been out of the area for 15 seconds now, to try and improve on enemy belong ground bugs. (Will need further testing to see if any improvements.)
- Fixed bug where fairyville bounce springs would sometimes shoot you extra high. (may need further testing to verify fixed.)
- Fixed tiny platform glitch in area #53.
- Changed "increased resale" payvault item's icon.
- Fixed bug where eyebrow angle of your character would sometimes display incorrectly. (may need further testing to verify fixed).
- Fixed issue with purple goo playing the green bouncer's death sound instead of its own.
- Fixed bug where 45% resale was not showing up on the client's end, only after a player refreshed.
- Fixed rare bug that could occur with skills showing incorrect values depending on your browser's language setting.
- The "next value" and "points required" textfield are no longer shown in the skills menu if the skill has been fully upgraded.
- 1 new wizard skill.
- 2 new warrior skills.
- 1 new archer skill.
- Skill panels are now color coated according to the class they are for.
- Faint landing sound is now played when your player lands on the ground.
- Fixed bug where the ground puff effect after landing wasn't being created if a player was wearing an armor with a hand armor sprite.
- Slight visual effect created whenever an arrow is shot.
- Fixed bug where opening two ATM menus in quick succession would close both of them and lock up the controls.
- Improved rendering performance in blue mushroom areas.
- Added rotating sign to Mushroom Village.
- 5 areas.
- 4 shoes.
- 1 enemy.
0.1.7 - April 7, 2023
- Fixed bug with projectiles unable to damage the red shroom elevators.
- Shortened time span on mushrooms squish's hit animation.
- Fixed bug where skin for torso was invisible after unequipping certain armors.
- Fixed bug where player would be frozen if they died during a hit-stop animation.
- Slightly modified player defense formula so they automatically get 1 defense point when no armor is equipped.
- New characters now spawn with a white shirt and green shorts.
- 18 weapons added.
- 9 helmets added.
- 4 shirts added.
- 4 pants added.
- Fixed bug where gun sound effect would not play if the player had an armor equipped which had hand sprites.
- Added equips house to Mushroom Village.
- 1 NPC added.
- ATM added to Mushroom Village.
- Commas are now included in sell price of items.
- 1 payvault item added.
- Added a sign to Mushroom Village.
0.1.6 - March 31, 2023
- Fixed bug where damage text would not show up on your player if you were wearing an armor which had hand sprites.
- Filled in some of the infinite voids in the red mushroom area.
- Fixed issue where player would experience friction when up against a wall and in the air.
- Areas will now not be unloaded until they have been out of view for at least 8 seconds. This will help prevent lag spikes of area loading/unloading rapidly.
- Made some adjustments to try and prevent enemy's falling through map bugs. Will need further testing and likely more adjustments.
- Lowered mushroom squish attack rate slightly.
- Arrows and bullets will no longer contact the bounce springs in fairyville or the orange bouncing mushrooms in the red mushroom areas.
- Mushroom squish now shows a hit animation when dealt damage.
- 4 areas added.
- 1 helmet variation for mushroom squish.
- When enemies wear helmets, they not animate more closely to their body instead of appearing to float.
- Increased green walkers attack power.
- New contraption added to red mushrooms areas.
- 1 enemy added (with 4 helmet variations).
0.1.52 - March 27, 2023
- Fixed avoidance skill image not showing up in the skills menu.
- Fixed bug where other players always displaying their running animation as the ninja run animation even if they didn't have it set.
- The "Made with Unity" splash screen is no longer shown.
- Attempted to fix bug where un-killable enemies would sometimes be occur. (Will need further testing to verify fix.)
- 1 enemy type added.
0.1.51 - March 24, 2023
- Fixed bug where yellow hairy monsters hairball projectile would sometimes fall through into heath's training grounds and other areas.
- Fixed login bug where you could sometimes glitch into the ground or into an infinite void.
- Fixed a section of the map with a missing collider in area #46.
- Fixed spot in fairy area #11 that player could not make jump unless they were running.
- Fixed bug where turning off usernames sometimes would not remove them. (may need further testing)
- Alert text is now shown when you try to pick up an item but don't have enough room in your inventory.
- Reduced chance of enemies spawning and falling through maps and such. (Will need further testing)
- Items will now remove themselves after 1 minute.
- Money now physically drops when you are killed.
- A message is now shown to the player when they die, telling them the percentage of coins that they have lost.
- Player now stops a slight amount quicker when you release the move buttons.
- Fixed issue where MP was not being deducted while jumping.
- You slow down slightly faster when you let off the directional buttons while running or walking in the air.
- Improved responsiveness of controls slightly by allowing you to react sooner after certain animations as well as some other various minor tweaks.
- Fixed bug where MP was not getting properly deducted when you downgraded the stat.
- Fixed scaling issue with the options menu.
- Fixed bug in skills menu where you could still try to upgrade a skill even though you wouldn't have enough points for it.
- Added bigger payvault ticket pack options.
- 1 new warrior skill.
- 1 new general skill.
- 1 new payvault running animation.
- 1 new payvault standing animation.
- Fixed bug where running was not showing up for other players.
0.1.5 - March 17, 2023
- Fixed miscalculation in enemy XP for variants wearing hats.
- 5 helmets
- 4 armor
- 4 pants
- 4 weapons
- 4 shoes
- Fixed small display bug where weapon rate of fire was being displayed on the wrong line.
- Skills menu now scrolls slightly faster when using the mouse wheel.
- 2 NPCs.
- 4 areas.
0.1.4 - March 13, 2023
- Fixed issue with piece of some hair displaying in front of the player's head.
- Fixed bug with feminine body displaying as masculine in character menu.
- Added footstep sound effects when running.
- 1 armor added.
- 1 pants added.
- Enemies, players, and items are now unloaded when they out out of range.
- 3 new skills.
- 1 new secret spot.
- 5 new hairy monster helmet variations.
- Fixed a bug where 2 helmet variations for green walkers were not showing up.
0.1.33 - March 9, 2023
- XP formula has been changed, making it quicker to level up. More similar to the original HH.
- Subsequently, the stats of items and enemies have been changed slightly to reflect the XP formula change.
- Added a sign to Fairyville.
- Fairy area bounce pads can now be walked through.
- Skills system has been added, with 1 skill.
0.1.32 - March 3, 2023
- Players will now stop shooting guns when they are in the air or about to fall.
- Fixed bug with incorrect username showing up after logging in.
- The main UI is now hidden until the player is fully logged in.
- Fixed bug with other players' payvault stances not showing up.
- Fixed bug where leg was displaying incorrectly due to stance changes.
- Fixed other players appearing as falling (bug from last patch).
- Fixed bug where items would not correctly sell if you had two of them equipped.
- Fixed bug from last patch that was displaying feminine body type as "masculine" in the character creation screen text.
- 1 armor added.
- 1 pants added.
- 1 new payvault stance.
0.1.3 - February 24, 2023
- Fixed bug with multiple character menus being open at the same time showing the stats of the most recently opened menu.
- Adjusted camera slightly so it pans so show more below your character.
- Fixed minor graphical lighting bug with torch lights in the caves.
- Fixed bug with the background boat getting off centered.
- Options menu added, where you can show usernames below players as well as zoom the camera in/out.
- Fixed bug where bullets and arrows were able to hit multiple enemies in a single frame.
- A small visual effect and sound is now created when you are hit.
- Green walker now comes to a stop after it attacks your player.
- Hairy monster added.
- 8 helmets added.
- 27 new weapons.
- The halo has been added to the payvault.
- Fairyville backgrounds now load.
- NPC added.
0.1.09 - February 17, 2023
- Fixed bug with magic weapons unable to damage boulders.
- Fixed bug where items would revert back to 1 when the number owned went over 255.
- Fixed bug where attacking environment objects after upgrading your attach would result in 0 damage if using only a primary weapon.
- Attempted to fix bug with items sometimes having a large delay before spawning. (Needs testing to verify if fixed.)
- Fixed bug with MP able to display a value greater than your total MP.
- Added boulder breaking particles when boulders are destroyed.
- 4 fairy areas have been, with fairyville music, art etc.
- Background elements for the green area now animate. Tree and leaves wave, the water ripples, the boat moves, etc.
0.1.08 - February 7, 2023
- Fixed bug where you were unable to pick up an item if you had over 100 of it.
- Fixed bug where the secret area in the cave's coverup region would become opaque after another player left the area.
- Began tracking a player's enemy kill count and time played.
- Fixed bug where upgraded MP would now show up until the game was reloaded.
- 2 new healing items.
- 3 new helmets.
- 1 new secret spot.
- 1 new enemy helmet variant.
- 1 new weapon.
0.1.07 - February 3, 2023
- YOU MAY HAVE TO CLEAR YOUR CACHE OR PLAY IN INCOGNITO WINDOW TO SEE THE MOST RECENT CHANGES. Having some last minute technical difficulties. If you don't see a waterfall near the very start area, your game is not fully up to date.
- Fixed a few 1 pixel tiling issues in some map areas.
- Fixed bug where purple goos and red squishers were flashing into a green bouncer for a single frame.
- Fixed bug where shoes were causing errors when clicked in the item menu.
- Fixed depth sorting issue with shirt drops.
- Fixed lighting issue with some item drops.
- Fixed bug with HP not being able to be downgraded.
- Increased maximum number of a single item able to be held from 255 to 65,535.
- Fixed bug with enemies spawning at very high rates which included enemies unable to be hit. (May need more testing to verify.)
- Fixed bug where enemies should sometimes fall through the floor after being hit.
- Loading overlay is now shown on the character menu until the player's stats have been loaded.
- Lowered the power of the paintball gun by 1.
- Fixed bug with correct eye brow style not showing up on your character directly after signing up.
- Fixed bug where trees and vegetation could be seen slightly "popping" into place after coming out of view.
- Fixed small bug where item cost would not be updated to the correct color after money being deducted while having the item menu open and an item selected.
- Fixed bug where secondary magic wand was always dealing the same damage as the primary.
- Fixed bug where dying in the middle of a hit stop effect while attacking an enemy would freeze your character after respawning.
- Added a waterfall to area #1 as well as a new vine asset in a few places.
- Bouncer cave now has an exit and a secret area.
- 1 new type of desctructable environment added.
- Added enemy variations. Enemies can spawn with helmets equipped!
- Added bouncer cave sign.
0.1.06 - January 27, 2023
- Added several anti-cheating detections in as well as a username and IP banning system.
- Fixed display issue with dialogue menu on small resolutions.
- Fixed an issue with the Payvault menu "Loading" overlay.
- Fixed display issue with shirt and pants in the character menu.
- Sell price of an item is now shown in the item menu.
- Enemies can now drop items when killed.
- Fixed teleporting issue of other players.
- Wooden platforms now levitate slightly.
- Added wooden rail art to a few wooden bridges similar to the ones that were in older version of Original HH.
- Item menu now shows increases/decreases for items so you can easily see what items are better or worse than your current.
- Fixed a tiny bug related to detecting if objects are on the ground correctly.
- Added ground puff effect for when your player and some enemies land on the ground.
- Enemies no longer physically collide with each other or the player.
- Fixed small issue where the magic attack could still damage enemies while fading out.
- Fixed main menu issue where you could not attempt to relogin after joining the server failed.
- Gun muzzle flash not emits a slight light.
- 1 new enemy.
- 1 new area.
- 1 new music track.
- 2 new weapons.
0.1.05 - January 19, 2023
- You can now drop through platforms while walking.
- Improved item drop location accuracy when you drop an item.
- Loading window is now shown in the Payvault while info is being loaded.
- Fixed bug where MP bar wouldn't show up if your current MP (instead of total MP) was at 0.
- Increased hit box size of mage muzzle flash and projectile.
- Fixed slight rendering issue with center tipi in area #8.
- Fixed small bug where you could jump immediately after pressing down to drop through a platform.
- Dialogue menu now scales correctly with different resolutions.
- Moved a platform in area #8 to make jumping possible.
- Moved platform in area #1 that was a little too hard of a jump.
- Fixed a dozen spelling and grammatical errors.
- Fixed a platform not being able to be dropped through in area #6.
0.1.04 - January 18, 2023
- When you drop an item it now drops from slightly higher up, to prevent it from possibly dropping through the floor.
- Made a few spots easier to jump over.
- Fixed bug with final outputs not being shown for other player when opening their character menu.
- Fixed small bug where the "get tickets" button in the payvault was unclickable while an alert was present.
- Fixed bug with your character not showing the correct chosen class directly after creating an account.
- Fixed bug with part of the player's hair displaying in the character menu when they have a hat on.
- Bug should be fixed where clicking players would sometimes show default information for players.
- Fixed ballerina shirt displaying off-center.
- Fixed bug with XP bar and coins sometimes able to get misplaced in the UI.
- Multiple character menus can no longer be open that display the same player.
- Fixed issue with the shades displaying the same description as the eye patch.
- Clicking a menu when it is behind another menu now brings it to the front.
- Fixed bug where other players could still be clicked even when they were behind a UI menu.
- Fixed display issues with the payment methods page of the payvault menu on varying resolution monitors.
- Made from small changes to try and prevent player from glitching through the floor on occasion.
- You can now drop through platforms by pressing the down or S key.
- Fixed bug where enemies would try and jump over arrows or bullets.
- Fixed issue with not being able to hit enemies up close with some guns and bows.
- Fixed issue with landing animation sometimes playing when jumping through certain platforms. (may need further testing)
- 1 new enemy.
- Fixed issue with enemies and players able to jump super high up certain walls.
- Enemies now create blood drops that splatter on the ground.
- The color of the blood from enemies is now the primary color of the enemy.
- Critical hits have been added.
0.1.03 - January 13, 2023
- Fixed cowboy hat not displaying at correct position on player's head.
- Fixed cowboy belt hat displaying at a wizard's item instead of cowboy.
- Fixed bug where it looked as if you could buy the payvault "more items" without having the tickets.
- Fixed issue with the payvault menu not scaling with screen resolution.
- Improved issue with coin drops not appearing near the enemy you killed.
- You can no longer send a blank message in the chat.
- Increased jump height a tiny bit.
- Fixed 2 NPCs who were not displaying dialogue.
- IPs are now recorded in the database.
- Fixed bug with darker skin colors not matching your character in the character menu.
- Adjusted skin tones for darker skins.
- Moved some platforms around in area #8 to prevent the player from hitting their head and falling through the ground.
- Fixed bug where the chat input text would sometimes get selected if you pressed the movement keys while clicking a button in the UI.
- Item cost text color is now updated automatically when your money changes.
- You can now click other players to see their info.
- Improved edge of platform collision. Player shouldnt get stuck in a jumping animation when at the corner of platforms as easily anymore.
- Fixed bug where dropping an item and picking it back up would display an amount of "0" in your inventory.
- Fixed bug where sounds were not playing in 2D stereo space, and you could still hear sounds from other players even when they were far offscreen.
- Fixed display issue with being able to drag the chat messages chat.
0.1.02 - January 12, 2023
- Fixed dual wielding mage weapons not animating properly.
- Fixed bug where final outputs in the character menu would not change immediately after updating your characters stats.
- Fixed bug with forearms not showing when the white shirt was equipped.
- Fixed bug where downgrading your HP or MP when it was less than 3 would result in an incorrect value.
- Fixed issue where character would still control itself while typing in the main chat.
- MP now restores after dying.
- Arrow keys can now control movement.
- Character menu no longer automatically opens after leveling up.
- Fixed nose rendering behind hairstyles.
- Guns now display their rounds per minute in their info.
- Changed some of the enemy types near where you respawn at Heath's to green bouncer types instead of purple bouncers so new players don't die too easily.
- Starting health has been increased from 6 to 15.
- Fixed NPC at the start's dialogue not working.
- Fixed bug with guns and possibly a few others things not working correctly after dying and respawning.
- Increased bullets collider size to help hit enemies that are up close to the player.
- Dying in areas #1 and #2 now respawn you back to area #1 instead of #7.
- Amplified effects of gravity a bit, which should make it harder to get stuck on enemies' heads and such.
- Improved enemy to player hit detection.
- Fixed leveling up bug related to XP.
- Music added for green area.
- You character's final output power is now reduced down to 25% if you are not using the type of weapon designated for your class.
- Character menu now shows the player's name instead of placeholder "username123" text.
- Added a few icons to the character menu.
- Improved rendering performance.
0.1.01 - January 11, 2023
- Fixed bug with starting item not showing up in inventory until after you refreshed.
- Tree leaves on the main menu now animate.
- Fixed log in issue when playing on web version.
- You now lose 70% of carrying when you die. Coins do not physically drop from your character yet though.
- Fixed bug with incorrect amount of money being given when selling items.
- Fixed character menu displaying UI elements way out of place.
- Fixed hair style right button functioning incorrectly when on hair style 35.
- Fixed bugs with players not being notified of each other correctly when logging on.
0.1.0 - January 10, 2023
- First initial pre-alpha test release.