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Pets

PostPosted: Sun Apr 21, 2019 12:39 am
by Kennyg
Everything relatively speaking is garbage except luck mode and range on pets. My reccomendation;

Make pets invulnerable. 4 "buffs" given based on the power,magic, art and range they have.

Range - Unchanged. Luck
Power - A percentage boost to dps
Artillery - A percentage increase in rate of attack ( ideally balanced with diminishing returns so players want to stack both power and artillery
Magic - Not too sure but mayb like a err rage? ( honestly blank on magic )

Re: Pets

PostPosted: Sun Apr 21, 2019 1:28 am
by None
Mana regen for magic? ;)

Re: Pets

PostPosted: Sun Apr 21, 2019 3:45 am
by Kennyg
None wrote:Mana regen for magic? ;)


:lol:

Re: Pets

PostPosted: Sun Apr 21, 2019 8:20 am
by Jakub34
viewtopic.php?f=6&t=61235&p=424709#p424709

I think I did a more revamped system of this, but there is my suggestion for changing pet equipment.

Re: Pets

PostPosted: Sun Apr 21, 2019 3:34 pm
by Kennyg
Jakub34 wrote:https://www.helmet-heroes.com/forum/viewtopic.php?f=6&t=61235&p=424709#p424709

I think I did a more revamped system of this, but there is my suggestion for changing pet equipment.


Much more detailed, but the potential issue I see with your suggestion is that it would leave all the people with "super pets" extremely unhappy, whilst my suggestion still sees booked pets have use.