Damage to monster glitch

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Damage to monster glitch

Postby Andreyiy1 » Fri Oct 23, 2020 4:10 pm

It's been a while since I've posted something, but I've just discovered a bug/glitch or however you like to call it.
First of all, I don't know if this was been already discovered until now. I, personally found this and I'd like to share with y'all.

So, when you attack an enemy, if the damage you deal to it it's bigger than 2 billions, it will revert it to -2 billions, somehow.
And here's where the fun things begins.

So in order for this bug to make sense, think about it, if a positive amount of damage will decrease a monster's health, what would a negative one do? Right. Heal it. Which (in my only example, the bouncers) means that a -2B damage will make the monster have 2B health.

TL;DR, watch the video!
https://vimeo.com/user125685649/review/471551992/6bf03b788b
Explanation
I believe that 2B is the limit number for the damage the game has. Just like the money.

It's not a very big issue, since even dealing 2B damage to a green bouncer is pretty tough to achieve, and it would be almost impossible for this to happen to monsters like repguana, but who knows where we'll be in the future. :lol:
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Re: Damage to monster glitch

Postby mamayutay01 » Sun Oct 25, 2020 3:36 am

Unable to play the video
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Re: Damage to monster glitch

Postby BFHmm123 » Mon Oct 26, 2020 5:57 pm

Wait so if it heals the mobs then it's impossible to kill that mob since it will keep getting 'healed'....?
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Re: Damage to monster glitch

Postby Andreyiy1 » Sun Nov 01, 2020 3:56 am

BFHmm123 wrote:Wait so if it heals the mobs then it's impossible to kill that mob since it will keep getting 'healed'....?

Actually no, it's pretty weird how this works, but after you "heal" it, you can kill it after their hp is going from 2B to 0.
But that's still a green bouncer with 2B health points :lol:
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