by SlapThatChicken » Sat Jul 19, 2014 11:27 pm
Yeah, the problem isn't really the content, it the grinding, all we mostly do right from the start is grinding, what keeps it fun though is that you do not feel like you not getting anywhere when you start out at first, you easily as you level and get better gear just grind on the next set of mobs and after 10-20 levels that easily come by, you go to next.
This stop happening though around... I want to say depending on classes around lv140-160 as that when it feels like you taking a very long time to get to the next set of things to see and kill, this make it feel like you not getting anywhere and feels like a horribly slow grind to getting to where the big guys are at repguana, usually once people are believe it or not in most MMOs... reach the highest tier enemy, they don't care then if that the only thing left to grind on all day. It only when you trying to reach that point and it slows so much that it start to feel like there is something missing in between it to keep the progress nice and smooth going.
Edit: oops, my point is, if content start to create bigger and bigger gaps, it going to eventually create this sense of "dread" of even thinking about starting the game.