However,I noticed a flaw when apporaching using two different methods.
In order to find out the hight of our character,
we need to have some standard unit in-game.
There are two reliable methods currently.
@1:Compare our character to an enemy and calculate by proportion.
@2:Measure the distance when running for a perid of time and calculate by proportion.
I will explain them seperately.
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@1
I chose yeti as it is more human-like and therefore easier to compare.
- height comparison of yeti.jpg (37.76 KiB) Viewed 4385 times
As you can see,a yeti is about 2.1 times of our height.
- height of yeti.jpg (31.63 KiB) Viewed 4385 times
According to the hero-pedia,
a yeti is 10.1 feet tall.
I am more familiar to metres and seconds so I will switch them to these units.
10.1 feet
=10.1*0.3048
=3.07848 m
By comparing to yeti,
3.07848/2.1
=1.4659 m
Therefore,our character is 1.47m tall if compared to yeti.
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@2
This is very easy to understand if you know speed=distance/time
We already have the speed displayed to us in profile.
We only have to count the time passed to know to know how far we travelled.
Note that we assume that our speed is uniform throughtout the journey.
That is true considering the mechanics of this game.
I chose Snowy Flats because its flat floor.
There might be better choices but anyway.
I ran from left to right.
- starting line 3.jpg (164.28 KiB) Viewed 4385 times
I start counting when I reach the left side of the item slot machine.