So at the moment, one of the yeti rooms is bugged at a cap of 32 yetis. This makes it super awesome to grind in. Instead of writing it off as just a bug to be fixed, why not capitalize on this concept?
Here's the basic idea:
Add rooms with currently existing monsters (preferably the strongest/second strongest ones available) where the spawn rate is doubled, and the monster limit is increased to 32 or something.
The best part is that it doesn't take any time to make new assets, in terms of art/monsters, so it might even be easy to squeak in while you're working on more resource intensive development.
I guess the biggest problem to this would be a rather large influx of money/items into the economy. This would allow people easier access to books, but the price of books could be adjusted slightly to balance this. Additionally, increasing the book cost would trim stat inflation, especially on high level gear. This inflation I would think stems from new gear having to have an increase of stats that is at least [(new gear cost - old gear sell price)/(stat gain) >= 45k] to be worth purchasing.
Anyways, those are just some thoughts I had stemming from the massive yeti influx at the moment.
Thoughts?
PS: It'd also be great if chat windows were optionally integrated into the main chat area, so I wouldn't have a big floaty green box blocking my play area!