MisoSoup247 wrote:Thanks guys next story is Sintoques Legacy which will be out in 2017 stay tune.
itblobboy wrote:I don't even have points in thunder...
Should be easy.
Stabber wrote:I'll join. But only if archers don't use arrow rain, cowboys don't use grenades/shotgun, and warriors don't use power attack.
rex24602 wrote:Stabber wrote:I'll join. But only if archers don't use arrow rain, cowboys don't use grenades/shotgun, and warriors don't use power attack.
Well i guess... but all of thoughs you can dodge but lightling once ur in range your done.
koalasium wrote:But if you're in range of grenades, you're basically done for. Power attack; if you're in range, you're basically done for. Arrow rain; if you're in the middle of someone spamming arrow rain, it's gotta be hard to dodge all 48 arrows.
Lycanblade wrote:i find that multi attack is more op than pwr attack
Lightdefender wrote:Grenade-not true. you can dash to dodge the explosion because of the delay
Lightdefender wrote:Power attack-only idiots will stand still to get killed.
Lightdefender wrote:Arrow rain-there are gaps between each arrow. So it is possible to dodge. Also, the maximum output is 5.
Lightdefender wrote:Thunder-its range is a solid circle. Anyone within the circle gets hit, unless there are corpses around that absorb the lightning.
Mariofan1 wrote: xXxFaZeH31M37Sw4GxXx
koalasium wrote:Lightdefender wrote:Grenade-not true. you can dash to dodge the explosion because of the delay
Grenades cause lag. If you're stuck in the middle of it, kinda hard to dash out of it. And besides, with this logic, you can say the same thing for thunder.Lightdefender wrote:Power attack-only idiots will stand still to get killed.
Warriors can JUMP, and they do power attack while jumping. Kinda hard to dodge when you're in the middle of arrow rain or thunder.Lightdefender wrote:Arrow rain-there are gaps between each arrow. So it is possible to dodge. Also, the maximum output is 5.
Max output is six...and for the "gaps" part, what I was talking about is if the archer spams arrow rain. There's something like 24 arrows in the air (since 4 times 6 is 24), and standing still in a "gap" won't help cuz another arrow will hit you.Lightdefender wrote:Thunder-its range is a solid circle. Anyone within the circle gets hit, unless there are corpses around that absorb the lightning.
While thunder is obviously the most OP, you can still dodge it by not being in the circle.
Lightdefender wrote:Archers can spam arrows. But as long as we are not directly above them, we are safe.
koalasium wrote:=
And you're a cowboy, right? I won't use grenades for my argument anymore. But I'm an archer. Don't underestimate the arrow rain.
Lightdefender wrote:Thunder covers the widest range with its deadly power.
MisoSoup247 wrote:Thanks guys next story is Sintoques Legacy which will be out in 2017 stay tune.
itblobboy wrote:Lightdefender wrote:Thunder covers the widest range with its deadly power.
Whoa nelly, slow down there. It deals 90% magic damage consecutively to do 180% damage. And remember, magic particles have nothing to do with that.
It's basically equal to a warrior attack that hits anything within a radius that is NOT on par with arrow rain.
Thunder is the most OP solely because of auto aim - don't you forget it.
Lightdefender wrote:Second, it is true the thunder is quite deadly when you don't have high def, like me.
koalasium wrote:Lightdefender wrote:Second, it is true the thunder is quite deadly when you don't have high def, like me.
I feel as though HP is more important if you have a decent def already. It's better to put 1k points in HP than 100 points in defense.
Lightdefender wrote:Third, where do the particles come from? I don't think I mentioned any.
MisoSoup247 wrote:Thanks guys next story is Sintoques Legacy which will be out in 2017 stay tune.
Lightdefender wrote:But hp isn't the final solution. Def is the key. If you don't have enough def, you are very likely to be the passive side in pvp.
Naruto wrote:Lightdefender wrote:But hp isn't the final solution. Def is the key. If you don't have enough def, you are very likely to be the passive side in pvp.
HP is the final solution. Defense isn't as significant in PVP. I have 4500 defense and take 0 dmg from Titanium Vultures but most players in PVP are able to damage me and kill me quite easily especially if they spam bullet/Thunder stun lock me.
HP is the reason why coke at one point if I remember correctly had 50K HP although that HP pool is probably a lot bigger by now.
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