Somewhere within the dangers of the repguana sanction lies the deadly and populated crypts. Being able to introduce new powerful undead monsters, new items, and possibly a new village (Refugee Camp).
Monster Ideas (please post other possibilities)
- Zombie -Skeleton -Banshee and/or Ghosts -Mummy
- New Crypt boss
Not all enemies have to be big to be powerful.
Items (please post ideas)
- Theme based weapons (high and low level) -Dark and Light weapon attributes
- Theme based armor (high and low level) - New pet gear
The TWIST
To make things a little more challenging for the higher leveled players, enemies should be a more of a threat not just adding power or self rage skill. Maybe increasing the enemy density and decreasing the amount of time it takes the enemy to spawn. To top it off, why can't the enemy be aggressive and come after you!
It was just a thought, would love to see more map and enemies we all can relate to from past games
Please post respectful thoughts, if you all think its an okay idea ill even add pictures of the monsters i drew up
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