Area/background elements

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Area/background elements

Postby robby » Tue Aug 06, 2013 3:08 pm

I know everybody likes to make weapons and stuff like that. But one thing that I always run out of ideas for it background art. Such as trees, bushes, platforms, windmills, mushrooms, and stuff of that nature. If anybody has any ideas with drawings, those are always welcome!
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Re: Area/background elements

Postby MasterQuackster » Tue Aug 06, 2013 3:11 pm

That must be easier to make unlike weapons/gear so i might drop something later maybe just an idea without an image since im not the greatest designer :lol:
Stop calling me a freaking duck
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Re: Area/background elements

Postby RoySamuels » Tue Aug 06, 2013 3:12 pm

Do you mean a new background element to any stage, or one that might not even exist?
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Re: Area/background elements

Postby itblobboy » Tue Aug 06, 2013 3:13 pm

I'd love to help, but I can't draw :oops: :lol:

I can give ideas though! :roll: For what its worth. I'll edit this later when I get some good ideas.

EDIT: okay... so I let some ideas settle in my head... and I was thinking, there is only one place to fight Yellow Puff Monsters... it should get an extension, and beyond that I was thinking of Mad Rickey and the whole cult thing. So maybe if you could start making an area past that which belongs to Mad Rickey? I know they already have a cult hideout, but Mystic at the hideout says that Mad Rickey isn't there right now... so where is he?

What i'm getting to is, past the Yellow Puff Monsters, you could create this kind of corrupt fairy land area... You know, take Fairyville and corrupt it with kind of a swamp+haunted woods+fairyville effect... and have Mad Rickey's house or mansion or hideout or whatever there.

I probably could explain this better, but if anyone likes it i'd appreciate a response and if you really like it maybe draw it? I'm not sure if this is a good idea, but i'll share it because I can. Thanks! :mrgreen: :mrgreen: :mrgreen: :twisted: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:
Last edited by itblobboy on Thu Aug 08, 2013 3:48 pm, edited 1 time in total.
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Re: Area/background elements

Postby robby » Tue Aug 06, 2013 3:17 pm

Both types of areas I suppose. Ones that exist or ones that don't exist as well if you want.
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Re: Area/background elements

Postby RoySamuels » Tue Aug 06, 2013 3:22 pm

Well Ill see what I can do ^-^ And Ill love to hear your ideas blob. Also, this might not be the right place, and im not trying to rush you, but you said the new update would come in the middle of next week. Its.. the middle of next week. I'm way to eager to not hear an answer ;)
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Re: Area/background elements

Postby MrGJ » Tue Aug 06, 2013 4:00 pm

I'd be glad to help but i need to know what you use to create stuff for the game:)
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Re: Area/background elements

Postby Stabber » Tue Aug 06, 2013 7:56 pm

I have some ideas for new areas. I suck with art, but I'll try nonetheless
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Re: Area/background elements

Postby SargentSchlong » Tue Aug 06, 2013 11:05 pm

VOL..
CAN..
NO!
VOLCANO! It could be north on the windmills, on south, branching off the beach maps.

I can see it now! :shock: Dark skies....
black sands, smoke and ash all around. behemoths in the distance, vomiting fiery broth as they roar. and the DEAD TREES.

*wink robby
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Re: Area/background elements

Postby Wall » Tue Aug 06, 2013 11:09 pm

This sounds interesting it could be fun to make it I will see if I can make some today :D
But yeah its going to be tough wish you all a good luck who are going to make the backgrounds elements.
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Re: Area/background elements

Postby RoySamuels » Wed Aug 07, 2013 12:37 am

Yeah I dont know if I can make major backgrounds elements because those involve a lot more detail, its hard to make good looking details on paint.
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Re: Area/background elements

Postby Dosko » Thu Aug 08, 2013 11:54 am

After several years of playing RPG's, I can certainly appreciate this thread. Everyone wants to suggest new items, but nobody wants to help with the less tangible stuff. Just go to the Nexus for all of the TES mods. The grand majority of them are either perverted or weapon/armor related (or both).

I only have MS Paint, but I'd be happy to try and draw some scenery for you anyhow, if it helps. Do you have any themes you're thinking about for future areas? I'd like to make something within your future intentions.
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Re: Area/background elements

Postby Stabber » Thu Aug 08, 2013 3:49 pm

I only have MS Paint too, but I might switch to Gimp or something similar (and free) down the line.

Working on:
Crystal Caves (connected to EVIl forest), The Eldritch Wastes (connected to Crystal Caves), as well as the corresponding monsters. I suck REALLY bad at drawing though, so please be lenient when judging my artwork.
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Re: Area/background elements

Postby itblobboy » Tue Aug 13, 2013 11:34 am

looking forward to seeing that!
MisoSoup247 wrote:Thanks guys next story is Sintoques Legacy which will be out in 2017 stay tune.

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