by Jakub » Wed Aug 30, 2017 8:59 pm
Neptune
Helmet: 650 defense, 315 power
Armor: 625 defense, 285 power
Legs: 600 defense, 270 power
Demonic
Helmet: 470 defense, 350 magic
Armor: 440 defense, 335 magic
Legs: 415 defense, 315 magic
Angelic
Helmet: 535 defense, 300 range
Armor: 520 defense, 285 range
Legs: 500 defense, 270 range
Neon:
Helmet: 515 defense, 275 artillery
Armor: 500 defense, 260 artillery
Legs: 480 defense, 250 artillery
Now you might be thinking, these stats are overpowered as hell. It is still unknown whether or not a new top tier enemy will be added in the update, but looking at stat growth, armors are going to have to start making some leaps. Other than that, these sets will take some time to get. Seeing as they will be around the 1000 mark, there should be some "giant" buff for reaching that level. I mean, in my situation it would take around 132.5 hours ( assuming if there was no exp growth ) to reach level 1000. In addition, these armors are going to be quite pricey. From what I can see, the next set of armor is roughly double the price of the previous set. This means the next sets will cost around 60m per piece. That is quite a lot of money, so a smaller stat gain wouldn't be worth it.