SlayerBlade wrote:warriors get the shaft end
My idea:
Have the worth "coins" auto-picked up on kill but not loot. that way if you wanted to kill steal, you only getting the coins and not the loot and still run the risk of losing the items leaving the fear back in mages and archers if they kill steal from warriors, there a chance you gonna get your loot taken.
SlayerBlade wrote:The power slash is the most overpriced skill. 200 level ups to max. poop on the other classes don't even break 100 level to max a skill cause they all avg 70 level up in a skill. most warriors out there are like 400+ though. most overpowering then average anyway. I'm stronger then average, but it still takes 6 power swings to kill a beholder and more for a kreeton. it's why i don't even go there yet anyway.
belding wrote:SlayerBlade wrote:The power slash is the most overpriced skill. 200 level ups to max. poop on the other classes don't even break 100 level to max a skill cause they all avg 70 level up in a skill. most warriors out there are like 400+ though. most overpowering then average anyway. I'm stronger then average, but it still takes 6 power swings to kill a beholder and more for a kreeton. it's why i don't even go there yet anyway.
I was the same way. I had a couple levels on you, but you probably were better with stat distribution. I never went to beholders either....until now. I changed classes and now I can 2 hit beholders with rage. I take more damage but I have range and healing so I have only died there 1 time. I always said it was a joke how much warriors had to put into abilities compared to other classes, but seeing as it gives the strongest attack in the game maybe it is the way it should be.
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