heres our boy hanging 10 on a wave
Really though gives and idea of how the environment would respond to attacks
on the boss. Bosses health split into 4 phases.
1st Green hp- fire and ash from sky (minor dmg)
2nd Yellow hp - mini volcanoes erupt molten hot lava (medium dmg)
3rd Red hp - floor fills with lava (major dmg)
4th Orange hp - boss downed - jump to avoid the impending lava tsunami (instant death)
boss is downed when last orange section is empty