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High level monster (repurposed thread)
Posted:
Sat Aug 03, 2013 12:34 am
by itblobboy
I think this game needs more high level monsters.
I find it strange there is 1 brick room causing heavy competition but there are 6 or something rooms for green bouncers.
Not much more I can say.
Re: Hall of Fame
Posted:
Sat Aug 03, 2013 12:46 am
by toolenduso
I really like the richest player one.
I'd like to see highest for each stat personally. I imagine there would only be a few players on that list, but still I think it would be cool.
Re: Hall of Fame
Posted:
Sat Aug 03, 2013 12:47 am
by SargentSchlong
Re: Hall of Fame
Posted:
Sat Aug 03, 2013 12:54 am
by Wall
About the richest player I will feel bad for that person lol they will get full of message from beggars.
Re: Hall of Fame
Posted:
Sat Aug 03, 2013 2:01 am
by Dosko
Re: Hall of Fame
Posted:
Sat Aug 03, 2013 4:43 am
by Jerek
Agreeing with Wall and Dosko, I am harassed enough without people knowing how much is in my ATM!
Re: Hall of Fame
Posted:
Sat Aug 03, 2013 7:15 am
by RoySamuels
I also agree. Although, the richest person award should only go into effect if, and (hopefully) when an ignore system comes into the game. Maybe it would be worth it if that happened first. Also, would the money be counted by how much is in the bank, hand, or both?
Re: Hall of Fame
Posted:
Sat Aug 03, 2013 8:53 am
by itblobboy
I wouldn't mind, but if the ignore system is in place I suppose that is a plus. And it would be both on hand and in ATM ofc.
Re: Hall of Fame
Posted:
Sat Aug 03, 2013 9:40 pm
by Kitten
I agree with the ignore option. As far as the richest player title, I don't mind either way.
Re: Hall of Fame
Posted:
Mon Aug 05, 2013 11:57 am
by itblobboy
I'll take that as a support.
Re: Hall of Fame
Posted:
Mon Aug 05, 2013 9:22 pm
by Gregore
Richest player is great, if it can be tracked. Unlike Strength and the like, money goes down as well as up and is stored in different places.
Another thing that would be fun is to have a Ceremonial Mayor- a powerless title that is held by the winner of a popularity contest. Not that I particularly like popularity contests, but Chief Blob's Richest Player idea got me thinking about other metrics by which players could compete. Since there is a significant social element to the game, it makes sense to have a popularity contest represent that element.
Re: Hall of Fame
Posted:
Mon Aug 05, 2013 10:13 pm
by Gret
Re: Hall of Fame
Posted:
Mon Aug 05, 2013 11:04 pm
by itblobboy
I like that! A good suggestion Gregore, thanks! And thanks for the support for richest player as well
Re: Hall of Fame
Posted:
Tue Aug 06, 2013 10:42 am
by robby
Sorry, I'm just reading the main post, it's taking me too long to read every post with them too. But I know the level cap thing for hall of fame doesn't make sense, but right now it's needed to same bandwidth from loading every single player that has signed up and comparing their stats. In the future I will maybe reduce it some at very least.
Re: High level monstesr
Posted:
Fri Aug 30, 2013 6:31 pm
by itblobboy
This thread has been repurposed.
This is the only time I will be using black text.
Ever.
Re: High level monster (repurposed thread)
Posted:
Fri Aug 30, 2013 8:14 pm
by Stabber
Start a new thread. I don't like scrolling past the old comments.
Re: High level monster (repurposed thread)
Posted:
Fri Aug 30, 2013 8:42 pm
by itblobboy
I find it makes the thread more interestingly confusing
Re: High level monster (repurposed thread)
Posted:
Sun Sep 01, 2013 1:20 pm
by plak&shlak
right now we dont need more areas for brick we need more areas for stalkers and robots