by robby » Wed Oct 22, 2014 1:50 pm
Hey guys! So I'm indecisive on what I want to work on as the next big update, so i've decided it's going to be up to the players! While I'll be adding some small things, fixing bugs, and changing some small interface things here and there, there are two big updates I have planned for the near future. And as always of course, there will be stronger enemies, more areas, equipment etc always being worked on. But for now, I need an idea what I should start on as far as the next BIG game update. I will go over what I have planned for them below, and you decide which you'd like to see first.
Take note that the below are a ROUGH idea of the updates I have planned. NOTHING is set in stone, these are just ideas and roadmaps for the future.
The Guild Castle Wars
This is most likely the bigger update of the two. This will be a very big feature GREATLY focused on raising the competition factor in Helmet Heroes. The idea is that each guild will be given their own territory, they will be able to customize the area in a large variety of ways. The main focus will be that you and your guild are trying to build up your area into a huge, huge castle (or building of some sorts). Building it will take long time, and will introduce another ability called "Carpentry". Players will have to hack away (just like chopping) at objects in their guild territory in order build the castle. Also, this will greatly build upon the current crafting, chopping, and wood system as well as the fishing system. Although I haven't worked out the specifics yet, there will be GREAT encouragement and benefit from destroying other players guild territories.
So the overall idea would be that your guild would constantly be trying to grow their territory and castle in the sky as large as possible. Members would be building away on the castle, chopping trees to gather supplies, fishing, and growing stronger to support their territory. Guilds could also schedule a time in which they will wage war on another guilds territory. In addition, pets will likely be able to set on "guard mode" in which they would be temporary removed from your pet inventory and placed on guard duty for your guilds territory. There will likely be cannons, towers, etc that you could place on your castle to help defend against intruders.
Ultra Power Update
The other update will be an awesome DragonBall Z/Super Smash Bros. inspired update. This update will be greatly focused around SICK visual changes of your character and well as possible fighting and physics changes. Rage will be replaced with a much more advanced form of rage that enables your character to "power up". The more powerful you get the more insane your powering up will get. Low level power ups will consist of nothing but a small glow similar to how rage is now. But as you grow more powerful, there will be a vast number of awesome visual effects that your character will be endowed with. Your character will gain an aura as you get stronger, and this aura will grow larger and larger. Furthermore, as you reach insane power levels environments will start to take effect from your insane power. Trees will sway, players and enemies will blow away from you, small enemies will instantly blow up, environment objects will rise off of the ground into the air from your power, and electricity will surround you. At even MORE powerful levels, the entire area you are in will begin to shake when at full power and the environment will even turn black and enemies will burst into flames. Also your character will be able to attack and move faster than ever before.
Along with the vast number of sick visual effects I mentioned above, when you are in your powered up state the enemies/players you attack will behave similar to the Super Smash bros games. This means enemies will go flying and bounce off of environment objects, etc. The stronger you get, the farther you can send opponents flying. This part is an idea, I will have to do testing to make sure this isn't too glitchy given the current physics of the game. But for now, this is what I'd like to do, although don't quote me on it. I will have to make some improvements to lag and movement to PVP areas and such before this comes in place, but it's part of the idea!
So yea, let me know what you guys think, and go ahead and vote! I'll take the next several days or week before I go forward with one of the two. Until then, I'll be adding some small things here and there. Thanks!