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in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file 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[ROOT]/includes/functions.php on line 4688: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3823) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4690: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3823) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4691: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3823) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4692: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3823) View topic - Why the heck are noobs so op?
So all of a sudden when the new damage formula came out a guy that had 65 strength and killed me I think think needs to be changed cause he isn't supposed to do squat against 517 def, and i can do 800 damage to charcater...As happy as I am to finally stop doing -4 damage to him, 96 power is supposed to do nothing to 10 def. I think things in pvp should go back to normal. And when i hit a green bouncer i did 500k damage to it
People not being able to simply hide behind high stats is a good thing, this way PVP is about who can land more hits versus who has spent more time grinding.
Thunder and Guild Heal/Heal still prevent PVP from being balanced, however i feel this is a step in the right direction.
Weapon power*stats(such as power)/opponent defense, the monster attack still subtracts from our defense but I agree about the noobs being op as crap. I use to power grind my pets in bouncing mushrooms but now I can't because there are always around 15 people in the room at a time and most are under level 30. It pisses me off cause they are even in penguins.
PVP as of now is broken but that doesn't mean there shouldn't be steps made to change that. i believe if you read the sentence i wrote above it says PVP SHOULD be more about strategy then it is about stats, i never claimed that it wasn't still broken.
As long as there are attacks that can home in on targets or if a single class can heal on the fly with a single button push while others have to deal with the current inventory system there is probably never going to be balance in PVP.
There aren't that many combat moves as of now so you are probably going to see a lot of AoE attacks but it doesn't always have to stay that way, maybe some manual defensive techniques will be implemented or different types of attacks to add more variety to it later on but for now grenades and arrowrain can be manually avoided so it's not that bad if you don't think about Mages but an increased skill set would probably make things more fun. Warriors are still lacking but like i said new attacks can always be implemented.
When dealing with AoE type attacks it's best to think about how you are going to try to avoid it or decide if you want to just try to stand your ground and trade hits with your opponent thinking about the terrain of yourself as well as your foe to devise the best course of attack or escape until you can get into a better position.
Remember there is a difference between "should" and "are/is"
The new damage formula is a step in the right direction in my opinion.
Yeah this damage formula is kinda messed up. The bad thing about it is lvl 30's can defeat you in like 5 hits!!! But I ,lvl 92, can 2 hit a lvl 400+ and thn he dies. So i mean people lvl 400 are lvl 400 for a reason. Now it looks like they are noobs in PvP because people about 300 lvls below him can easliy 2 hit him or even 1 hit him. I mean i feel bad for those lvl 400 because they have literally spent hours apon hours grinding and they go in PvP which then are suddenly killed by lvl 100 or so. All of their hard work goes down the drain. :'( although killing a lvl 400 is fun..lol
Indeed killing op players is fun but I agree that it is also very wrong. That's like puting a ten year old up against Hercules in a fight to the death and the ten year old wins.
i just pvpd a for a while and got taken down by some super low levels. Im a mage so my def isnt something to write home about, but i do find this all a bit funny. when i use random equipment not in my class i still can take down relatively high level players. The right pvp formula is out there, we just arent there yet.
I agree that the formula should be changed back. Ever since the new formula update noobz can kill me and i'm level 110!!! With this new formula there really isn't a point to level if your going to be killed by no matter what level. So there really isn't a point to play the game if your getting no where. Why bother play and waste my time when i'm making no progress.